
Rich Tozzoli is a producer, mixer, computer audio guru, and multichannel sound specialist. He's also a senior editor for Surround Professional magazine as well as a contributing editor for Pro Sound News. His myriad of credits include surround remixes for Carly Simon, Average White Band, Foghat, Al DiMeola, and many more.
His series of "Masterclass" articles are updated every few weeks here at gcpro.com. Check back often for the latest installment!
|
|
Rich Takes an ICON for a Test Drive
The ICON Integrated console system. Aside of knowing that over 1,000 of them have been sold to date, I wanted to find out for myself just what the buzz was all about. Seeking a hands on approach, Digidesign product specialist and Grammy® award-winning mixer Phil Magnotti sat with me on his own personal ICON nestled comfortably in his Connecticut home studio. After briefly reviewing its overall layout, he let me take the flight controls and mix one of my sessions. Here are my impressions...
|

|
ICON D-Control
|
|
First off, it feels like a console - which of course it is. Since Icons come in several configurations (including an Accel DSP engine and HD I/Os), your approach will slightly change with each. The D-Command worksurface, which is a medium format console, has a dedicated center section and two multi-purpose rotary encoders per channel strip. D-Commands base configuration of 8-faders (100mm) can be expanded up to 24, and it has 15 illuminated pushbuttons and a single 6-character scribble display per channel.
The D-Control large-format console, which Phil owns, features 16-faders in the base configuration and 6 rotary encoders per channel strip - each which can be assigned to control plug-ins, pans, sends, I/O routing, and mic preamps. Expandable to 80 channels, it also had the XMON analog monitoring section and optional Surround Panner with touchscreen and joysticks, as well as 27 pushbuttons and 1 scribble display per channel. Both consoles feature dedicated center section panels for EQ and Dynamics control, but the D-Control has a centrally located Focus channel strip, which well get to shortly.
The overall console feel applied not just to the obvious fader and knob controls, but also to the per channel metering. Aside of the eight LED bargraph meters in the main center section, each D-Control channel has two 32-segment tri-color LEDs with Green showing levels up to 6dB, amber showing 5.2 and 0 and red indicating a clip. In addition, there are meter rings around the encoders, which can also display send levels. For example, if youre using Dynamics you can watch the gain reduction happen directly on the encoder, or see it on the meter atop the channel strip. You can easily flip the top encoders down to the bottom if you dont want to reach up. It quickly became obvious that this console is all about the ergonomics of mixing, and I liked what was happening to the flow of my music - as I felt like the meters gave me a huge amount of instant feedback that I dont get on my system.
|

|
ICON D-Command
|
|
The next thing I came to appreciate was plug-in mapping. You can easily map plug ins to the dedicated Dynamics Panel so when you call up a UA 1176 for example it instantly appears on the encoders. Threshold, Release, Attack, etc. show up every time in the same spot - so you dont have to think anymore - (well, you know what I mean!). I like that when you touch an encoder, the selected value is indicated in the display and once released, it instantly reverts to the parameters name. After a short adjustment period, these parameter changes became unconscious moves.
Parameter mapping also applied to EQ just call up a plug-in and wham, there is it on the EQ Panel. You can also choose to work in Plug-In mode and leave the plug in settings on the channel rotary encoders. Just hit Insert, the EQ button, and then press any of the encoders - the chosen EQ will show up. With the new Pro Tools 7.2 software, which has a ton of new features that enhance mixing (and ICON system integration in general), you can even choose your favorite default EQ and Dynamics in the preferences automation tab. For example, if you want to set the whole board up with Waves SSL EQs, you press the Do To All button and the entire board is set up with SSLs. Awesome.
For the first time in quite a while, I was not looking at the screen and just mixing intuitively with my ears and fingers. Phil noted that he rarely if every uses the Mix window and does just about everything on the console. While that would take me a bit of time to get used to, I could see it happening after just a few sessions. At first, I found myself continuing to use mouse commands, and Phil would note each time how that particular action could be done on the console. Its like a bad habit you have to break, and once you start on the board, it becomes natural. Interestingly, this would also help those of us with carpal tunnel, since you literally become the board and avoid those repetitive typing and key commands. Very cool indeed.
|

|
XMON Analog Monitoring and Communications for ICON
|

|
192 I/O: Up to 16 channels analog and digital I/O at 192kHz
|

|
192 Digital I/O: Up to 16 channels digital I/O at 192kHz
|

|
96 I/O: Up to 16 channels analog and digital I/O at 96kHz
|

|
96i I/O: Line-level interface; up to 16 channels I/O at 96kHz
|

|
PRE: 8-Channel Mic Pre for Pro Tools or standalone use
|

|
SYNC I/O: Near sample-accurate lock to time code or bi-phase/tach signals and a 192 kHzcapable, high-fidelity, low-jitter Word Clock
|

|
MIDI I/O: Up to 10 MIDI inputs and outputs for a total of 160 channels
|
|
|
My favorite (and the most useful) function of all was the Focus Channel, located in the middle of the board just left of the transport controls. If you select a channel while in Focus Mode - say channel 1 (Kick drum for me) on the far left, it will map itself to the single duplicate Focus Channel. Now you can work on all the parameters of the Kick, but youre sitting directly in the sweet spot without having to move. The benefits Im sure are obvious to you all, but it makes your life much easier as a mixer and becomes one of those how did I work without this functions.
Custom Faders are another useful aspect of mixing with D-Control that lets you keep that chair in the sweet spot for the whole mix. With a few button pushes, I created a custom fader group for drums, vocals, backgrounds, keys, guitars and basses (subs, amps, and DIs). I assigned them to sit on the fader bank just to the left of the Focus fader, thus allowing me to quickly bank between stems and again, rarely moving off of the prime mix position.
Another new feature I was pleased to see (and put right to use) in Version 7.2 is the much-requested VCA style grouping. In the tradition of old analog consoles, you can set up a VCA group with a Master except theres no audio running through it. Note that of course it doesnt have that VCA sound, but it acts like a VCA master. The major VCA benefit being youre able to control multiple tracks with one fader and still have the flexibility to change individual levels while having a master control. Yes, you can do that with groups, but you have to toggle it on and off to make small changes. I created a VCA group for the drums, and as I added compression to the overheads, etc, it was easy just to quickly adjust individual channel levels on the fly. Pro Tools mixers are going to love this one.
Overall, my experience with D-Control certainly was positive. Everything and anything can be automated, and the workflow of this console is incredibly well thought out. It takes a little getting used to, but once that happens, youre mix is flowing in ways that are not possible with mouse or traditional console mixing. Theres waaaaay more to this board than I explored in this column, and youll have to check it out for yourself to get the full overview. Personally, I cant wait to do another session on one.
|
|
|